The destruction order is Derived Class -> Derived class members -> base class
, which is the inverse order of construction: base class -> Derived class members -> Derived Class
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#include <iostream>
struct A
{
~A() { std::cout << "A\n"; }
};
struct C
{
~C() { std::cout << "C\n"; }
};
struct B : public A
{
C c1; // data-member declared *after* any implicit A sub-object
~B() { std::cout << "B\n"; }
};
int main()
{
{
B obj; // construct a B on the stack
} // scope ends → destructors run
return 0;
}